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PlayStation Vita 3G/Wi-Fi Bundle
About this item
- Game with Dual Analog Sticks for precision control
- Play a wide range of PS4 games on PS Vita system with Remote Play
- Experience a growing library of games at your fingertips
- Over 900 games available to play on PS Vita system through PSN, including new hits, PS one Classics, PS Mobile games, and more
- Experience brilliant gaming with the 5" OLED touchscreen
- Experience touch screen controls available on PS Vita system
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Product information
ASIN | B0071NH8B8 |
---|---|
Release date | February 22, 2012 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #87,042 in Video Games (See Top 100 in Video Games) #38 in PlayStation Vita Consoles |
Product Dimensions | 8 x 4 x 10 inches; 13.62 ounces |
Type of item | Video Game |
Item model number | 22131 |
Is Discontinued By Manufacturer | No |
Item Weight | 13.6 ounces |
Manufacturer | Sony Computer Entertainment |
Batteries | 1 Lithium Ion batteries required. |
Date First Available | January 1, 2011 |
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Product Description
PS Vita 3G/Wi-Fi Bundle
Videos
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Customer Review: Playstation Vita Review Part 2
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PSVITAmult E3SIZZLE Video
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Vita Crossplay Video
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Vita Educational Video
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Play Without Boundaries
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Play With Heroes
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Play with Gifting
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Vita: Your Environment
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Ps e32011 sizzle
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the battery life, weight and graphics of the video game console. For example, they mention it's the ultimate handheld system, has excellent graphics and the picture quality is rich. That said, opinions are mixed on the value and game selection.
AI-generated from the text of customer reviews
Customers like the quality of the video game console. They say it's spectacular in terms of gaming, has surprisingly good games, and is a great and powerful piece of hardware designed for gamers. The finish feels balanced and substantial, and it adds a lot of functionality to games. The gameplay is nice and the wifi online gameplay is just as fluid. The screen has great quality and provides hours of fun.
"...This adds a lot of functionality to games...with gameplay using traditional button/analog stick controls, the touchscreen allows for an interactive..." Read more
"...Build, fit and finish feels balanced and substantial. Face buttons and D-pad have a very satisfying click feedback that feels precise and responsive...." Read more
"...any errors and has only left me with the opinion that the hardware is as solid and stable as launch systems come, I cannot recommend it more highly...." Read more
"...The PSN store is very nice too on the Vita as most of you may already know BUT psone games are still unavailable and it'll probably be a while..." Read more
Customers like the graphics of the video game console. They mention it has excellent graphics, a beautiful screen, and sleek design. The color is vibrant and the images are sharp. The graphic power is amazing, with ink like blacks, high contrast, and relatively tight pixels. The games are beautiful and well designed. The PS Vita features a gorgeous 5" OLED touch display, and colors jump out at you and everything is crisp and clear.
"...The screens are fully customizable with wallpapers and icon arrangements, and you can even customize your lock-screen wallpaper through the photo..." Read more
"...display is the first noticeable feature, with its ink like blacks, high contrast, relatively tight pixel density and even light distribution due to..." Read more
"...The screen has a simple gloss finish, so outside viewing can be troublesome, but you can probably help that with a textured screen protector like..." Read more
"...Now that is all out of the way .. hehe ..The picture quality is rich, vibrant, crisp, and plain fantastic...." Read more
Customers like the performance of the video game console. They say it works great, makes the PSP games look and play better than ever, and is usable. The second stick works well, but it does take time to get used to. The system is great, and has surprisingly well as a touch screen. Sony did a great job on the vita system, with powerful and functional hardware.
"...Google maps and Netflix load fairly slowly as well. They are certainly usable, but I would imagine if you are used to the iPhone or Android you..." Read more
"...I think the social features work well and will help make the Vita a better gaming device.Overall, I'm very pleased with the Vita...." Read more
"...for first generation games, is phenomenal, and the touch screen works better than expected...." Read more
"...screen and controls on the Vita make the PSP games look and play better than ever. Ha, I'm sounding like a bit of a fanboy...." Read more
Customers like the battery life of the video game console. They say the charge time is both fairly good, and the processor makes sure nothing ever slows down. They also mention the OS works very well, is quick, and is ultraresponsive.
"...The browser loads quickly, but does not render pages fast when you scroll. Google maps and Netflix load fairly slowly as well...." Read more
"...Battery life is adequate compared to the 3DS and PSP and realistically provides about 3-4 hours of gaming (PSV games) with more for PSP games, video..." Read more
"...Battery life is good. It'll last all day with intermittent play, and you could probably get 5 solid hours of play before you have to recharge...." Read more
"...Sony has style.Cons - Sony uses a proprietary USB port and, worse than that, proprietary memory cards that are terribly overpriced...." Read more
Customers like the weight of the video game console. They mention that it's well done, the ultimate handheld system, and has revolutionized portable game play. They also say that it is incredibly light for its size and fits in the front pockets.
"...The device itself feels very solid in your hands and is not too heavy either...." Read more
"...It's surprisingly slim, the buttons feel right, and it just feels good to hold and use...." Read more
"...and functionality embedded in the system it has revolutionized the portable game play in the best way possible.Score: 5 stars..." Read more
"...The Vita is incredibly light for its size and even fits in the front pockets of my slacks...." Read more
Customers like the ease of use of the video game console. They say the user interface is intuitive and clean, and it is convenient to have a hand held gaming device with internet. They also say the technical setup is easy with preferences, WiFi, PS Online Account, and remote. Customers also mention that it is easy to pick up and play, and interfaces easily with a PS3, PC, or Mac. They appreciate the good shortcuts to do important settings and functions, and the online browser with it is pretty navigable.
"...It interfaces easily with a PS3, PC, or Mac and has many demos right now so that you can get about 10 hours of entertainment out of the system..." Read more
"...and bounds better than the 3ds online system and simple enough for anybody to figure out..." Read more
"...I'm still a fan of traditional console gaming but the convenience of playing anytime, anywhere is something only portable gaming can provide...." Read more
"...the 3G version and signing up with AT&T from the start, you have to do a system update before it will let you link your PSN account...." Read more
Customers are mixed about the value of the video game console. Some mention that it's worth it for the value, with gorgeous screens and reasonable priced game libraries. They also get access to free games and great deals on digital content all the time. However, others say that it is pricey and slow.
"I think the PS Vita is worth every penny. I got the 3G version just in case I wanted the feature later on...." Read more
"...Game costs are also high now but will go down, though it appears that most games are still worth the current cost to take advantage of this great..." Read more
"...that the cards are now Vita-specific, and are luckily not too unreasonable in price...." Read more
"...But the 8 GB card is well worth it and the free game for activating the free data pass makes the bundle well worth it...." Read more
Customers are mixed about the game selection. Some love the selection of downloadable games and the general design of the Vita. They also say it allows for downloading of some games (including all first-party titles) and that you can download demos for most games straight to the Vito. However, others say that the games are few and far between, look kinda limited, and that there are not enough pimp games for it.
"...when I went to really try to use it I found that I couldn't download games from the PSN store, I was informed that I had to be on wifi for that......" Read more
"...One goof feature is you can download demos for most games straight to the Vita, and try them before you buy...." Read more
"...The PS Vita may lack some good games, but just wait it out...." Read more
"...It also has Netflix available as well. The number of apps at launch was limited, but it will grow over time.GAMES..." Read more
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One would typically say that a launch game system is only beneficial for habitual early-adopters and hardcore gamers. If you are one of those types (as I am), you will want to pick up a Vita. It is a powerful system that has multiple control schemes which work flawlessly, has many great games (I only have a few, but many launch games have reviewed well and many more are on the way), and has the best screen I've seen on a mobile device. The touchscreen responsiveness especially impressed me, and is on-par with an iPad or iPhone. This adds a lot of functionality to games...with gameplay using traditional button/analog stick controls, the touchscreen allows for an interactive HUD on the left and right of the screen. This HUD can include buttons for interacting with the game environment in specific ways and because of the system layout these can all be placed within easy reach for your thumbs without overlapping with the action.
For those of you intrigued by the Vita, but who do not typically early-adopt or game all that frequently, I would say the PSV is still for you. The only barrier to ownership is the costs associated with a launch system, but trust me, you will find the system well worth it once you've had it for two or three days. Anyone who has used a smartphone will understand the controls and capabilities of the system. The screens are fully customizable with wallpapers and icon arrangements, and you can even customize your lock-screen wallpaper through the photo app. It interfaces easily with a PS3, PC, or Mac and has many demos right now so that you can get about 10 hours of entertainment out of the system without even purchasing a game (provided you have or are willing to set up an account with the PSN). There are even a few low cost games (<$10) that are very good, like Hustle Kings, Super Stardust Delta, and Mutant Blobs Attack. There is also a browser, Google maps, Netflix, and a Twitter client (Facebook too, but they are working on it at the moment).
Speaking of these "app" features, we come to one of the minor issues of the system. The browser loads quickly, but does not render pages fast when you scroll. Google maps and Netflix load fairly slowly as well. They are certainly usable, but I would imagine if you are used to the iPhone or Android you will find them lacking by comparison. However, keep in mind that there is room for improvements via system updates, and given that the hardware in this system is more powerful than almost everything else out there, this will be an easy fix in the near future.
One question many of you may have that I cannot answer is whether you should buy the WiFi or 3G version. This really depends on your AT&T coverage/speed in your location and whether you want to travel with your system or not. For me (I'm in MN), AT&T works great here. Through the launch bundle I activated one month of data for $15, got one month free and will get Super Stardust Delta free soon as well. Totally worth it for me, not worth it for many others. And for those complaints about the free data/game with the 3G launch bundle not really being free, this really only affects people who aren't early-adopters but have been hooked by these promises. Everyone else who would buy the Vita anyway are paying the normal price for the 3G system and getting a free 8GB memory card even if they don't use the 3G data right away. Keep all of this in mind when looking at which system to buy.
So I'll reiterate the main negative aspect of this purchase that I've touched on above: the high cost of early adoption. Yes, the costs associated with buying a Vita and its accessories now are higher than they will be in 6 months or a year. Sony did appear to create a new memory standard just to sell it at an inflated price so they could recoup the losses they are inevitably taking on each Vita system sold. These costs will go down over time, so if you have a real problem with this, wait to buy a Vita, but you absolutely should buy it. Game costs are also high now but will go down, though it appears that most games are still worth the current cost to take advantage of this great system. And seeing these launch games, I am very much looking forward to future games that will better take advantage of the system as developers become quickly better at programming for the PSV.
One final aspect of the system to understand - the battery life is below par for a mobile device. I've gone through three charge cycles thus far, and have actually been getting the max capacity quoted by Sony for gaming use: 5 hours. This is with the 3G and bluetooth off (I've gamed at home using WiFi), and the screen at its lowest brightness (which is the brightest "low" setting I've ever seen). Be ready to charge this system often with heavy use.
To sum up: Vita good....Vita very, very good. Great controls, operating software, hardware, screen, and games. Good content management and customization. OK apps thus far but they will improve. Poor battery life but still useable. If you have enough interest to read through this whole review, and don't hate Sony for some reason (I'm looking at you XBox gamers), you should, without question, purchase a PSVita. Thanks for reading!
As many have already mentioned, the promo items (PSN game and data packet) are only redeemable AFTER paying for the initial data packet, so anyone who thinks they're getting their first month free and will be downloading Super Stardust shortly after charging up their PSV for the first time will probably be upset, and not unreasonably so as the conditions for redeeming the promo items are not mentioned on the box itself. It's also a little underhanded to make users wait a month after using their first month of 3G service before they receive their game download code, but free is free I suppose and it is only a $10 DD game to begin with.
On the flip side, if anyone is actually buying a 3G model with the intention of NEVER paying for even one month/data packet, one almost has to question the intelligence of buying this model when the WiFi model is $50 less. At any rate, $15 isn't much for a two month (limited given the 250MB data cap) trial run of the service.
As for the 3G service itself, after one week of using it, about the only function it currently serves is for Near updates (PSV social app that shows who's playing what on the PSV in your proximity) and web browsing on the PSV's browser when outside of a WiFi network. It is very limited as of this writing and subjectively not worth subscribing to with the assumption that the PSV owner already has a smartphone with a data plan. If the PSV is your only way of accessing a 3G network when cut off from WiFi, it still beats running around for a WiFi hotspot.
Lastly, the bundle comes with a 8GB memory card that currently retails for $30. It is easily the best added value component of the bundle and even if one were to ignore the data packet/PSN game, it's only $20 over the cost of a $250 WiFi PSV when purchased with a $30 memory card. Seeing as how very little information has been put out regarding future uses for 3G and the PSV, $20 is nothing to add that feature on the chance that the service becomes worth renewing down the road. There are no service contracts.
As for the PSV itself, after two weeks of initial impressions, it is easily the most enjoyable handheld gaming device I have used running all the back to the original Gameboy and before with Nintendo Game and Watch games and Mattel Electronic Sports games, etc. The last two handhelds I've used extensively have been the PSP and the 3DS for recent comparisons.
The 5" OLED display is the first noticeable feature, with its ink like blacks, high contrast, relatively tight pixel density and even light distribution due to the self illuminating OLED pixels.
Build, fit and finish feels balanced and substantial. Face buttons and D-pad have a very satisfying click feedback that feels precise and responsive. The D-pad in particular, as the first deviation from the familiar Playstation 4 arrow button cross design is the best feeling D-pad I can remember using. The face buttons are smaller than those of the PSP and slightly larger than those of the 3DS. The X button proximity to the right analog stick has been mentioned as a potential issue, presumably for those who press with the heel of the thumb ("rolling") rather than the tip of the thumb (precise).
Following the OLED display, the second most prominent feature is the twin analog sticks, a first for handhelds. Unlike the sliding disk design used by the PSP and again by the 3DS, the PSV uses actual mini analog sticks with the same single axis rocking action everyone who has used an analog stick controller is familiar with. The feedback is a bit tighter than that of the DS3 with less travel due to the short throw axis which basically means more precise input is both possible and required for games without aim assist or loose controls. The size will probably take some getting used to for most, but for anyone who managed to adapt to the barely usable slider disk of the PSP, the analog sticks should be a snap to use.
The size of the PSV is another oft noted design issue, which is partially to accomodate the 5" screen in addition to the real estate taken by the face buttons, analog sticks and D-pad. Yes, the bezel could be thinner, but the controls themselves really can't be spaced much closer without causing more issues than solving. "Not pocket-sized" is another oft made comment regarding the size although it will easily slip into the back jeans pocket of just about any pair of jeans with at least a 30" inseam that aren't cut or worn like jeggings. I just don't know who would actually want to carry something like the PSV in their back pocket without some sort of case, slip cover, etc. to prevent scratches or other damage.
On the plus side, the PSV should fit average to large size hands very comfortably compared to the DS/DSl/3DS, PSP/PSP Go, etc. It's the first handheld I've used that didn't give me "crab claw hand" after 30 minutes of use. The position of the analog sticks are a comfortable distance away from the trigger buttons on the top of the PSV and the rounded shape with shallow contours moulded into the rear make it the most comfortable handheld I've used to date.
Sound volume from the built in speakers is adequate for a device of its size. Louder than the PSP or 3DS at max volume. Sound quality should fall in line with expectations for a portable device of its size. Naturally, the best sound output will be from a pair of quality headphones or a line out jack to a stereo system.
Battery life is adequate compared to the 3DS and PSP and realistically provides about 3-4 hours of gaming (PSV games) with more for PSP games, video, music, etc. Without the swappable battery design used in the PSP, there is no option to buy extra batteries for long trips away from a charger socket. SCE will be selling a $50 portable charger pack in the near future which while far from ideal, is better than no solution at all.
Users of iOS devices will feel right at home with the front and rear touch panels. Multi-touch, capacitive type interface that is more sensitive than the iPad to the degree that it is possible to trigger touch input without actually touching the display (if a bioelectric source, ie. finger, is about 1mm away).
That about covers the hardware itself without delving into the PSV games or any of the software functionality built into the PSV OS, which can and will be updated via firmware updates as more features are added and refined.
Overall, couldn't be more impressed with the hardware, barring a few annoyances like the lack of any onboard memory (the 3DS has 2GB internal memory, in addition to a 2GB SD card shipped with every handheld), the overpriced proprietary memory cards (deja vu Memory Stick) which serve the twofold purpose of slowing the tide of software piracy as well as provide hardware revenue to recoup potential losses Sony is taking on every PSV sold and the essentially useless VGA resolution cameras that are only useful for in-game use including the free augmented reality games available in the PSN Store for download.
The hardware is solid, the only issue from here on out will be the steady release of diverse, quality titles that will either make or break the platform.